Immersion Corporation

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Classe NICE
09 - Appareils et instruments scientifiques et électriques 4
10 - Appareils et instruments médicaux 4
42 - Services scientifiques, technologiques et industriels, recherche et conception 4
07 - Machines et machines-outils 2
28 - Jeux, jouets, articles de sport 2
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1.

IMMERSION

      
Numéro d'application 142621100
Statut Enregistrée
Date de dépôt 2009-01-30
Date d'enregistrement 2012-09-07
Propriétaire Immersion Corporation (USA)
Classes de Nice  ?
  • 07 - Machines et machines-outils
  • 09 - Appareils et instruments scientifiques et électriques
  • 10 - Appareils et instruments médicaux
  • 28 - Jeux, jouets, articles de sport
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer hardware and computer software featuring haptics technology for use in the simulation of medical procedures, namely, to control computer interface devices in the simulation of medical procedures, to create a visualization on a screen or display of the medical procedure being simulated, to enable feel and forceback sensation while performing procedure with medical device and to enable feel and force feedback sensation while performing a simulated medical procedure; computer hardware and computer software used to connect, manage and control computer interface devices, namely, hardware and software that enables users to interact with a multitude of computing and other devices using their sense of touch, three-dimensional capture and interaction hardware and software, automotive software and hardware to enable feel sensation while driving and electronic peripheral devices which enable delivery of feel sensation; computer software and computer hardware featuring force feedback which enables users to interact with electric, electromechanical and electronic components namely touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, actuators, rotary controls, electric rotary switches, digital and rotary encoders, potentiometers, digital controls and switches, namely, directional touchpads, multidirectional digital switches, electronic rocker switches, toggle switches, electronic hat switches, namely POV (point of view) switches and electronic momentary switches, namely, switches which return to their normal positions when released, electric control panels; graphical, mechanical, keyboard-based, voice-based, text, and touch-based user interface software for use in financial transaction systems, for managing, operating and controlling computer interface devices, industrial computers, medical and diagnostic test and measurement equipment, computer touchscreens, touch panels, and touch pads, plasma display panels, LCD (liquid crystal display) panels, CRT (cathode ray tube) display panels, OLED (organic light emitting diode) display panels and video monitors, keyboards, stylus-based input devices, namely, digitizer tablets, computer touchscreens, touch pads, video monitors, fixed computer terminals and portable computer terminals, personal computer, laptop computers, wireless computer terminal and portable graphics tablet computer, computer display monitors equipped with touchscreens, electronic controllers for computer touchscreens, computer joysticks, computer game joysticks, computer mice, trackballs, and gesture-based control devices, namely, digitizer tablets, computer touchscreens, touchpads, video monitors, fixed computer terminals and portable computer terminals, and global positioning systems (GPS) consisting of computers, computer software, transmitters, receivers, and network interface devices, all for use in financial transaction systems, automated teller machines, voting machines; computer systems for self-service, namely, computer access information data terminals, ticket dispensers and vending machines, internet data terminals, gaming terminals, video and music players, namely, portable electronic music and video players, DVD players, CD players, digital MP3 players, tablet computers, and multi-media enabled smartphones, digital signage, audio, video and lighting controls; recording, production, broadcast, and live performance systems, namely, touch-based user interface software and hardware in the form of touch enabled devices, namely, touch panels or touch screens, for use in managing, operating, controlling and interacting with audio, visual, video, film, music, light, recording and broadcasting studio and live performance production systems; personal communication, information, and entertainment devices, namely, telephones, cell and mobile phones, cameras, PDAs (personal digital assistants); geographical information systems, namely, navigating apparatus and global positioning apparatus; music and video players, namely portable electronic music and video players, DVD players, CD players, digital MP3 players and wireless devices, namely, smartphones and personal and tablet computers; medical devices, namely robotic surgical devices, medical simulation devices and training systems, namely, visual and tactile medical procedure simulators featuring simulated medical equipment for performing catheterization, endoscopic and other surgical or diagnostic procedures utilizing endoscopes, catheters, needles, scopes and stents for educational and training purposes; console gaming products and gaming devices, namely computer game software, joysticks, interactive remote control units, interactive hand-held remote controls for playing computer games, computer games for gambling and wagering, lottery games and arcades; electric, electromechanical and electronic components, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, electronic steering wheels and yokes, namely, a double handle for controlling movement for video, arcade, and casino games; electrical controllers, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations for industrial equipment for process and control systems, namely, joysticks, electronic steering wheels, yokes, namely, a double handle for controlling movement and electronic effect foot pedals for use with video games, computer simulators, and computer training systems; electric, electromechanical and electronic components, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, electronic foot pedals for use in interactive video games, video game interactive control floor pads for computer games; visual and tactile medical procedure simulators featuring simulated medical equipment for performing catheterization, endoscopic and other surgical or diagnostic procedures utilizing endoscopes, catheters, needles, scopes and stents for educational and training purposes. (1) Consulting, software design and development, and computer hardware development services in the haptics technology field.

2.

Design of a Hand

      
Numéro d'application 142621500
Statut Enregistrée
Date de dépôt 2009-01-30
Date d'enregistrement 2012-09-07
Propriétaire Immersion Corporation (USA)
Classes de Nice  ?
  • 07 - Machines et machines-outils
  • 09 - Appareils et instruments scientifiques et électriques
  • 10 - Appareils et instruments médicaux
  • 28 - Jeux, jouets, articles de sport
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer hardware and computer software featuring haptics technology for use in the simulation of medical procedures, namely, to control computer interface devices in the simulation of medical procedures, to create a visualization on a screen or display of the medical procedure being simulated, to enable feel and forceback sensation while performing procedure with medical device and to enable feel and force feedback sensation while performing a simulated medical procedure; computer hardware and computer software used to connect, manage and control computer interface devices, namely, hardware and software that enables users to interact with a multitude of computing and other devices using their sense of touch, three-dimensional capture and interaction hardware and software, automotive software and hardware to enable feel sensation while driving and electronic peripheral devices which enable delivery of feel sensation; computer software and computer hardware featuring force feedback which enables users to interact with electric, electromechanical and electronic components namely touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, actuators, rotary controls, electric rotary switches, digital and rotary encoders, potentiometers, digital controls and switches, namely, directional touchpads, multidirectional digital switches, electronic rocker switches, toggle switches, electronic hat switches, namely POV (point of view) switches and electronic momentary switches, namely, switches which return to their normal positions when released, electric control panels; graphical, mechanical, keyboard-based, voice-based, text, and touch-based user interface software for use in financial transaction systems, for managing, operating and controlling computer interface devices, industrial computers, medical and diagnostic test and measurement equipment, computer touchscreens, touch panels, and touch pads, plasma display panels, LCD (liquid crystal display) panels, CRT (cathode ray tube) display panels, OLED (organic light emitting diode) display panels and video monitors, keyboards, stylus-based input devices, namely, digitizer tablets, computer touchscreens, touch pads, video monitors, fixed computer terminals and portable computer terminals, personal computer, laptop computers, wireless computer terminal and portable graphics tablet computer, computer display monitors equipped with touchscreens, electronic controllers for computer touchscreens, computer joysticks, computer game joysticks, computer mice, trackballs, and gesture-based control devices, namely, digitizer tablets, computer touchscreens, touchpads, video monitors, fixed computer terminals and portable computer terminals, and global positioning systems (GPS) consisting of computers, computer software, transmitters, receivers, and network interface devices, all for use in financial transaction systems, automated teller machines, voting machines; computer systems for self-service, namely, computer access information data terminals, ticket dispensers and vending machines, internet data terminals, gaming terminals, video and music players, namely, portable electronic music and video players, DVD players, CD players, digital MP3 players, tablet computers, and multi-media enabled smartphones, digital signage, audio, video and lighting controls; recording, production, broadcast, and live performance systems, namely, touch-based user interface software and hardware in the form of touch enabled devices, namely, touch panels or touch screens, for use in managing, operating, controlling and interacting with audio, visual, video, film, music, light, recording and broadcasting studio and live performance production systems; personal communication, information, and entertainment devices, namely, telephones, cell and mobile phones, cameras, PDAs (personal digital assistants); geographical information systems, namely, navigating apparatus and global positioning apparatus; music and video players, namely portable electronic music and video players, DVD players, CD players, digital MP3 players and wireless devices, namely, smartphones and personal and tablet computers; medical devices, namely robotic surgical devices, medical simulation devices and training systems, namely, visual and tactile medical procedure simulators featuring simulated medical equipment for performing catheterization, endoscopic and other surgical or diagnostic procedures utilizing endoscopes, catheters, needles, scopes and stents for educational and training purposes; console gaming products and gaming devices, namely computer game software, joysticks, interactive remote control units, interactive hand-held remote controls for playing computer games, computer games for gambling and wagering, lottery games and arcades; electric, electromechanical and electronic components, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, electronic steering wheels and yokes, namely, a double handle for controlling movement for video, arcade, and casino games; electrical controllers, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations for industrial equipment for process and control systems, namely, joysticks, electronic steering wheels, yokes, namely, a double handle for controlling movement and electronic effect foot pedals for use with video games, computer simulators, and computer training systems; electric, electromechanical and electronic components, namely, touch-enabled devices for providing tactile, touch, haptic, and force feedback sensations, namely, electronic foot pedals for use in interactive video games, video game interactive control floor pads for computer games; visual and tactile medical procedure simulators featuring simulated medical equipment for performing catheterization, endoscopic and other surgical or diagnostic procedures utilizing endoscopes, catheters, needles, scopes and stents for educational and training purposes. (1) Consulting, software design and development, and computer hardware development services in the haptics technology field.

3.

TOUCHSENSE

      
Numéro d'application 105626800
Statut Enregistrée
Date de dépôt 2000-04-25
Date d'enregistrement 2003-09-03
Propriétaire Immersion Corporation, (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 10 - Appareils et instruments médicaux
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer hardware and computer software, namely, hardware and software that enable users to interact with a multitude of computing and other devices using their sense of touch, three-dimensional capture and interaction hardware and software, and automotive software and hardware to enable feel sensation while driving. (2) Computer hardware and computer software, namely, hardware and software that enable users to interact with a multitude of computing and other devices using their sense of touch, three-dimensional capture and interaction hardware and software, and automotive software and hardware to enable feel sensation while driving; electronic peripheral devices which enable delivery of feel sensation; medical devices, namely, medical simulation hardware and software enabling practice of medical procedures in a virtual environment. (1) Consulting and software development services in the feel-enabled computer technology field.

4.

IMMERSION

      
Numéro d'application 104110400
Statut Enregistrée
Date de dépôt 1999-12-29
Date d'enregistrement 2004-08-05
Propriétaire Immersion Corporation, (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 10 - Appareils et instruments médicaux
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer hardware and computer software, namely, hardware and software that enable users to interact with a multitude of computing and other devices using their sense of touch, three-dimensional capture and interaction hardware and software, and automotive software and hardware to enable feel sensation while driving; electronic peripheral devices which enable delivery of feel sensation; medical devices, namely, medical simulation hardware and software. (1) Consulting and software development services in the feel-enabled computer technology field.