Magic Leap, Inc.

États‑Unis d’Amérique

Retour au propriétaire

1-47 de 47 pour Magic Leap, Inc. Trier par
Recheche Texte
Marque
Canada - CIPO
Affiner par Reset Report
Date
2022 1
2020 2
2019 8
Avant 2019 36
Classe NICE
09 - Appareils et instruments scientifiques et électriques 42
42 - Services scientifiques, technologiques et industriels, recherche et conception 27
41 - Éducation, divertissements, activités sportives et culturelles 23
35 - Publicité; Affaires commerciales 20
38 - Services de télécommunications 20
Voir plus
Statut
En Instance 5
Enregistré / En vigueur 42
Résultats pour  marques

1.

Five diagonal lines

      
Numéro d'application 218925500
Statut En instance
Date de dépôt 2022-02-18
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 38 - Services de télécommunications
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer hardware for virtual, mixed and augmented reality applications and environments consisting of a head mounted unit containing visual displays, speakers, near-eye display optics, namely, optical receivers, cameras and sensors, a handheld control unit, and a wearable computer processing unit and graphics processing unit; recorded virtual, mixed and augmented reality computer software for enabling a user to interact with virtual and mixed reality environments and content; recorded computer operating systems; downloadable software development kits (SDK) for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide augmented and mixed reality world experiences; downloadable computer operating software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide augmented and mixed reality world experiences. (1) Telepresence conferencing services; delivery of messages by electronic transmission; communication services, namely, electronic transmission of virtual, augmented and mixed reality content among users of computers; computer services, namely, computer aided transmission of text, static images, video and sound through a portable electronic device. (2) Providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, data, files, documents and electronic works; application service provider, namely, hosting, managing, and maintaining computer software for others in the field of virtual, augmented and mixed reality technology; providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non- downloadable cloud computing software for use in electronic storage of data; providing temporary use of online non-downloadable cloud computing software for hosting, operating, developing virtual, augmented and mixed reality applications and environments.

2.

PANCAKE PALS

      
Numéro d'application 202824600
Statut Enregistrée
Date de dépôt 2020-04-08
Date d'enregistrement 2023-01-11
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Downloadable virtual, augmented and mixed reality software for playing computer games; Downloadable virtual, augmented and mixed reality game software; Downloadable computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; Downloadable computer operating programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business and entertainment; Downloadable human computer interface software, namely, computer operating programs for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of business and entertainment; Downloadable electronic game software; Downloadable electronic game software for handheld electronic devices.

3.

MAGIC LEAP 1

      
Numéro d'application 203075600
Statut Enregistrée
Date de dépôt 2020-01-10
Date d'enregistrement 2022-09-28
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 28 - Jeux, jouets, articles de sport

Produits et services

(1) Wearable computer hardware; downloadable computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, computer graphic illustrations, audio clips, video clips and music from wearable computer hardware; computer hardware for virtual, augmented and mixed reality applications and environments; computer hardware and recorded augmented reality computer software for use in enabling computers, handheld gaming consoles, tablet computers, mobile devices, namely smart phones and mobile phones to provide virtual world experiences, namely, for integrating electronic data with real world environments; data processing apparatus, namely, computers; computer central processing units; downloadable computer operating software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the fields of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, and wearable peripherals for connecting with computers; video display hardware, namely, video displays mounted in goggles; recorded computer software for operating video display units software, recorded; near-eye display optics in the nature of lenses, video displays mounted in goggles; downloadable virtual, augmented and mixed reality game software. (2) Human computer interface hardware, namely, video game interactive remote control units; game controllers in the nature of virtual, augmented and mixed reality gaming headsets, specially adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor, namely, video game consoles; hand held units for playing electronic games.

4.

MAGIC LEAP WORLD

      
Numéro d'application 195944300
Statut Enregistrée
Date de dépôt 2019-04-26
Date d'enregistrement 2022-05-19
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 35 - Publicité; Affaires commerciales
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer software for the transmission and display of third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images, visual photographs, and audiovisual works all in the form of video games, educational topics for children, third-party augmented reality children's educational training simulations, as well as in the form of electronic periodical publications, books, and for streaming movies, and music; Computer software for use in providing multiple user access to a global computer information network to facilitate the browsing and accessing digital content, computer games, audio works, visual works, and audiovisual works all in the form of video games, educational topics for children, third-party augmented reality children's educational training simulations, and electronic periodical publications, books, movies, and music (1) Online retail store services featuring computer software programs, computer games, audio recordings, electronic publications, books, movies, music, videos, and TV programs (2) Providing temporary use of non-downloadable computer software for browsing and accessing third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images visual photographs, and audiovisual works, all in the form of video games, educational topics for children, third party augmented reality children's educational training simulation, as well as in the form of periodical publications, books, for streaming movies and music; providing temporary use of non-downloadable computer software for transmission and display of third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images visual photographs, and audiovisual works, all in the form of video games, educational topics for children, third party augmented reality children's educational training simulation, as well as in the form of electronic periodical publications, books, for streaming movies, and music

5.

LOMINO UI

      
Numéro d'application 195094700
Statut Enregistrée
Date de dépôt 2019-03-12
Date d'enregistrement 2023-05-18
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Computer software for creation and display of typographical characters, alphabets and symbols; downloadable printing fonts; printing fonts that can be downloaded provided by means of electronic transmission

6.

MAGIC LEAPER DESIGN

      
Numéro d'application 195095500
Statut En instance
Date de dépôt 2019-03-12
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware; computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; virtual, augmented and mixed reality software; computer hardware for virtual, augmented and mixed reality applications and environments; hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide virtual world experiences; data processing apparatus; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, remote control units, and wearable peripherals for connecting with computers; video display hardware; video display software; near-eye display optics; virtual, augmented and mixed reality game software; Downloadable computer application software for mobile phones and portable electronic devices, namely, software for set up and configuration of preferences and settings for applicant's augmented, virtual and mixed reality platform, providing information related to the proper alignment of applicant's wearable augmented, virtual and mixed reality hardware, transmitting and receiving text, audio visual material and data from applicant's wearable augmented, virtual and mixed reality hardware, and controlling applicant's wearable augmented, virtual and mixed reality hardware (2) Comic books and graphic novels enhanced with specialized covers and content; printed publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of technology, current events, medicine, culture, food, style, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports and blogs about information relating to technology for delivering virtual world experience; printed educational publications, namely, books, magazines, periodicals and teaching materials in the fields of virtual reality, augmented reality, mixed reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience (3) Virtual, augmented and mixed reality headsets adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games (1) On-line retail store services featuring downloadable applications, educational and entertainment content; on-line retail store services featuring downloadable applications, namely, virtual, augmented and mixed reality applications; on-line retail store services featuring live and recorded musical and sports performances and sports programming, motion pictures, streaming audiovisual and multimedia content and educational programming (2) Communication services, namely, electronic transmission of virtual, augmented and mixed reality content among users of computers; computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; computer services, namely, computer aided transmission of text, static images, video and sound through a portable electronic device; web media services, namely, streaming of audio, visual and audiovisual material via a global computer network (3) Entertainment services, namely, providing online virtual, augmented and mixed reality environments and content; entertainment services, namely, providing information relating to entertainment, movies, television shows, music, magazines, books, audiobooks, and games; providing a website featuring blogs, news, information and non-downloadable publications in the field of entertainment, education, and virtual, augmented and mixed reality technology (4) Providing temporary use of on-line non-downloadable software for applications in virtual, augmented and mixed reality environments; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of online non-downloadable cloud computing software for designing and developing virtual, augmented and mixed reality applications and environments; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors

7.

MAGICSCRIPT

      
Numéro d'application 195094800
Statut Enregistrée
Date de dépôt 2019-03-12
Date d'enregistrement 2023-05-18
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Computer software, namely, utility programs made available to third party developers for use in creating three dimensional content for mixed, augmented and virtual reality environments

8.

Tonandi Icon

      
Numéro d'application 195095100
Statut Enregistrée
Date de dépôt 2019-03-12
Date d'enregistrement 2024-02-21
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Virtual, augmented and mixed reality software for playing computer games, delivery of entertainment content; virtual, augmented and mixed reality game software; Computer software for transmitting and displaying data, namely documents, files, photos, computer graphic illustrations, audio and video clips, and music from wearable computer hardware, in the nature of virtual, augmented and mixed reality devices comprised of headsets, control units and computing packs; computer software programs for transmitting, receiving, displaying, and interacting with audiovisual content, in the field of entertainment; human computer interface software for interacting with and receiving audio-visual content in the field of entertainment

9.

WORLD ICON

      
Numéro d'application 194400400
Statut En instance
Date de dépôt 2019-02-01
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 35 - Publicité; Affaires commerciales
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer software for managing and operating an online retail store featuring mobile and computer application software of others that allows for the transmission and display of digital content, audio works, visual works, audiovisual works, electronic publications, books, movies, and music; computer software for accessing, browsing and searching online databases featuring digital content, computer software, computer games, audio works, visual works, audiovisual works, electronic publications, books, movies, and music (1) Online retail store services featuring computer software programs, computer games, audio recordings, electronic publications, books, movies, music, videos, and TV programs (2) Providing temporary use of non-downloadable computer software for browsing and accessing digital content, computer software programs, audio works, visual works, audiovisual works, electronic publications, books, movies, and music; providing temporary use of non-downloadable computer software for transmission and display of digital content, audio works, visual works, audiovisual works, electronic publications, books, movies, and music

10.

CREATE ICON

      
Numéro d'application 194150600
Statut Enregistrée
Date de dépôt 2019-01-18
Date d'enregistrement 2024-01-19
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Virtual, augmented and mixed reality software for playing computer games, delivery of entertainment digital content being virtual animated cartoon characters, virtual cartoon designs, virtual 3D objects to be integrated with real world environments; virtual, augmented and mixed reality game software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware, namely, smartwatches, wearable activity trackers, smart glasses, smart necklaces, smart rings, wearable video display monitors, and augmented reality computer hardware; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual digital content being virtual animated cartoon characters, virtual cartoon designs, virtual 3D motion pictures to be integrated with real world environments, documents, and files in the field of business management and entertainment in the nature of virtual reality games, virtual cartoon characters for use in online virtual worlds, virtual painting for use in online virtual worlds; human computer interface software for interacting with and transferring and receiving audio-visual digital content being virtual animated cartoon characters, virtual cartoon designs, virtual 3D motion pictures to be integrated with real world environments, documents, and files in the field of business management and entertainment in the nature of virtual reality games, virtual cartoon characters for use in online virtual worlds, virtual painting for use in online virtual worlds

11.

MAGICVERSE

      
Numéro d'application 194140700
Statut En instance
Date de dépôt 2019-01-17
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware; computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; computer hardware for virtual, augmented and mixed reality applications and environments; hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide augmented, mixed and virtual reality world experiences; data processing apparatus; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business, medical information and entertainment; human computer interface hardware, namely, augmented, mixed and virtual reality headsets, remote control units for computers, and wearable computer peripherals for connecting with computers; virtual, augmented and mixed reality game software; video display hardware, namely, video displays mounted in wearable headsets in the nature of head-mounted video displays; near-eye display optics, namely, optical lenses. (2) Virtual, augmented and mixed reality gaming headsets adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games. (1) On-line retail store services featuring downloadable applications, namely, virtual, augmented and mixed reality applications; on-line retail store services featuring downloadable applications, and educational and entertainment content in the nature of games and audiovisual material; on-line retail store services featuring hardware and software for virtual, augmented and mixed reality world experiences, namely, headsets, remote control units, wearable peripherals for connecting with computers, video displays mounted in wearable headsets and near-eye display optics. (2) Communication services, namely, electronic data transmission of virtual, augmented and mixed reality content among users of computers; computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; computer services, namely, computer aided transmission of images and messages in the nature of text, static images, video and sound through a portable electronic device; web media services, namely, streaming of audio, visual and audiovisual material via a global computer network. (3) Providing temporary use of on-line non-downloadable software for providing access to computer applications in virtual, augmented and mixed reality environments; providing temporary use of on-line non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring audio-visual content, text, visual works in the nature of digital images and computer models, audio works in the nature of audio recordings, audiovisual works in the nature of videos, literary works in the nature of electronic publications, data, computer files, electronic documents and electronic works in the nature of electronic publications; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of online non-downloadable cloud computing software for designing and developing virtual, augmented and mixed reality applications and environments.

12.

LUMIN RUNTIME

      
Numéro d'application 191829800
Statut Enregistrée
Date de dépôt 2018-09-05
Date d'enregistrement 2022-04-05
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer software, namely, software which executes the core functionality of applications developed and operated by third parties, namely, computer software for running development programs and application programs in a common development environment, and for assisting developers in creating program code for use in multiple application programs (1) Providing on-line non-downloadable software which executes the core functionality of applications, namely, non-downloadable software used for making and creating software

13.

LUMIN SDK

      
Numéro d'application 191829900
Statut Enregistrée
Date de dépôt 2018-09-05
Date d'enregistrement 2022-04-05
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Software development kits (1) Computer software platform for software development featuring software development kits with online and offline software development tools

14.

FIT KIT

      
Numéro d'application 191590800
Statut En instance
Date de dépôt 2018-08-21
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Headset accessories, namely, headset cushions and headset pads used to correct virtual, augmented and mixed reality headsets to the appropriate size of the user

15.

MAGIC LEAP WORLD

      
Numéro d'application 191572300
Statut Enregistrée
Date de dépôt 2018-08-20
Date d'enregistrement 2020-10-15
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 35 - Publicité; Affaires commerciales

Produits et services

(1) Online retail store services featuring computer software programs and computer games

16.

L.E.A.P. CONFERENCE

      
Numéro d'application 191513700
Statut Enregistrée
Date de dépôt 2018-08-15
Date d'enregistrement 2021-02-12
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

(1) Educational services, namely, conducting conferences in the field of software development for mixed, augmented and virtual reality and distribution of course and educational materials in connection therewith; Educational services, namely, developing, arranging, and conducting educational conferences and programs and providing courses of instruction in the field of software development for mixed, augmented and virtual reality

17.

MAGIC KIT

      
Numéro d'application 191513900
Statut Enregistrée
Date de dépôt 2018-08-15
Date d'enregistrement 2022-02-01
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer software development tools to create applications for computer systems, hardware platforms and video games; Computer software development tools for running development programs and application programs in a common development environment; Computer software development tools for assisting developers in creating program code for use in multiple application programs. (1) Educational training services, namely, providing online tutorials for instruction in the use of software development tool kits (SDK) (2) Software as a services (SAAS) services featuring software for accessing open source software to be used with software development tools to create applications for computer systems, hardware platforms and video games.

18.

HELIO

      
Numéro d'application 191306200
Statut Enregistrée
Date de dépôt 2018-08-02
Date d'enregistrement 2022-06-21
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Downloadable software in the nature of a mobile application and downloadable middleware for providing an interface between web browsers and software applications that allows users to monitor, control, group and permit the use of electronic destinations such as applications, websites and virtual and mixed reality devices by others; Internet browser software; downloadable internet browser software; browsers, namely, software for browsing the global computer network and secure private networks, and software programs to connect computers to the global computer network and to secure private networks

19.

LUMIN

      
Numéro d'application 191013200
Statut Enregistrée
Date de dépôt 2018-07-18
Date d'enregistrement 2022-02-18
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Computer operating systems and Operating systems programs all specifically excluding systems which manage the passenger electrical systems in aircraft cabins

20.

LIGHTWEAR

      
Numéro d'application 190423300
Statut Enregistrée
Date de dépôt 2018-06-14
Date d'enregistrement 2022-03-25
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 28 - Jeux, jouets, articles de sport

Produits et services

(1) Virtual, augmented and mixed reality headsets; Central processing units (CPU); Graphics processing units (GPU); Audio and visual headsets for use in playing video games; Virtual, augmented and mixed reality headsets for use in playing video games (2) Gaming headsets adapted for use in playing video games

21.

LIGHTPACK

      
Numéro d'application 190423400
Statut Enregistrée
Date de dépôt 2018-06-14
Date d'enregistrement 2020-01-10
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Power supplies for central processing units (CPU) and graphics processing units (GPU); Central processing units (CPU); Central processing unit (CPU) fans; Battery packs for central processing units (CPU) and graphics processing units (GPU); Stands featuring power supply connectors, plug adaptors, audio speakers and battery chargers, specially adapted for use with handheld digital electronic devices, namely, central processing units (CPU) and graphics processing units (GPU)

22.

MAGIC LEAP ONE

      
Numéro d'application 189773900
Statut Enregistrée
Date de dépôt 2018-05-07
Date d'enregistrement 2021-01-05
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 28 - Jeux, jouets, articles de sport

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, computer graphic illustrations, audio clips from computer games, video clips from computer games, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; virtual, augmented and mixed reality software for enabling a user to interact with virtual and mixed reality environments and content in the field of education, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, wireless communications, business administration consultancy and business management; computer hardware for virtual, augmented and mixed reality applications and environments; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, handheld consoles, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer hardware for data processing; computer central processing units; computer operating programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, remote control units, and wearable peripherals for connecting with computers; video displays mounted in goggles, video display terminals, video display monitors, computer operating programs for video displays mounted in goggles, video display terminals and video display monitors; near-eye display optics in the nature of lenses; virtual, augmented and mixed reality game software; Virtual, augmented and mixed reality headsets adapted for use in playing video games (2) Consoles for electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games

23.

TONANDI

      
Numéro d'application 189070100
Statut Enregistrée
Date de dépôt 2018-03-28
Date d'enregistrement 2020-10-15
Propriétaire MAGIC LEAP, INC. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Virtual, augmented and mixed reality software for the delivery of entertainment content, namely interactive audio-visual content to create music, to paint, to view and to play musical concerts, sporting events, interactive multimedia computer game programs over computers, wearable computer hardware, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones; virtual, augmented and mixed reality computer games and video games; virtual, augmented and mixed reality computer software for recording, storing, transmitting, receiving, displaying and analyzing input data from wearable cameras, motion sensors, and optical sensors; computer software programs for transmitting, receiving, downloading, sharing, and displaying documents, files and information in the field musical concerts, sporting events, and interactive multimedia computer game programs, all in the fields of industrial and commercial companies and on behalf of medical institutions; human computer interface software for interacting with and transferring and receiving audiovisual content, to display audio-visual 3D computer graphics, documents, files, and information in the field of computer technology advancements, news in the field of current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office equipment, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management

24.

MAGIC LABS

      
Numéro d'application 179712900
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors

25.

ROADKILL WARRIORS

      
Numéro d'application 179713000
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors

26.

THE MAGIC SHOPPE

      
Numéro d'application 179713100
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

27.

MOONSTAR MONSTERS

      
Numéro d'application 179713200
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

28.

THE WORLD IS YOUR NEW SILVER SCREEN

      
Numéro d'application 179713500
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

29.

THE WORLD IS YOUR NEW DESKTOP

      
Numéro d'application 179713600
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

30.

MxRL

      
Numéro d'application 179712800
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors

31.

A ROCKETSHIP FOR THE MIND

      
Numéro d'application 179713300
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

32.

SENSORYWARE

      
Numéro d'application 179713400
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

33.

MAGIC LEAP'S MONSTER BATTLE

      
Numéro d'application 179713700
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

34.

POWERED BY MAGIC LEAP

      
Numéro d'application 179713800
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

35.

MIXED REALITY LIGHTFIELD

      
Numéro d'application 179713900
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, and music from wearable computer hardware; Scientific, photographic, cinematographic, optical, and teaching apparatus and instruments, namely, hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; Computer hardware, namely data processing apparatus; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of business and entertainment; computer hardware; video display terminals, video display monitors; computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games (2) Comic books enhanced with specialized covers; graphic novels enhanced with specialized covers (1) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network (2) Entertainment services, namely, providing information in the field of movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites, on the Internet; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels; Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered by software and hardware technologies (3) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, receiving, downloading, displaying, interacting with and transferring audio and video recordings featuring music, podcasts, audio books, recorded interviews, radio shows, television shows, movies, news, cultural events, musical and dance performances, live performances, literary works, documents, files, photos, images and graphics; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops and mobile electronic devices; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical examination information, including medical records, to doctors

36.

MIXED REALITY LIGHTFIELD

      
Numéro d'application 179714000
Statut Enregistrée
Date de dépôt 2016-08-23
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales

Produits et services

(1) Virtual reality headsets adapted for use in playing video games; Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing video games adapted for use with an external display screen or monitor; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; Advertising the goods and services of others, direct marketing of goods and services of others

37.

MAGIC LEAP REALM

      
Numéro d'application 179651500
Statut Enregistrée
Date de dépôt 2016-08-18
Date d'enregistrement 2019-12-05
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 28 - Jeux, jouets, articles de sport
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. (2) Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. (3) Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. (1) On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. (2) Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. (4) Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

38.

DYNAMIC DIGITIZED LIGHTFIELD SIGNAL

      
Numéro d'application 173765400
Statut Enregistrée
Date de dépôt 2015-07-16
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Wearable computer hardware; wearable computer peripherals for accessing, receiving and transmitting data namely, an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space, used in connection with entertainment, education, marketing, social media, engineering, architecture, medicine and business administration; computer hardware for displaying data and audiovisual works

39.

DDLS

      
Numéro d'application 173765600
Statut Enregistrée
Date de dépôt 2015-07-16
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ? 09 - Appareils et instruments scientifiques et électriques

Produits et services

(1) Wearable computer hardware; wearable computer peripherals for accessing, receiving and transmitting data namely, an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space, used in connection with entertainment, education, marketing, social media, engineering, architecture, medicine and business administration; computer hardware for displaying data and audiovisual works

40.

SENSORYWARE

      
Numéro d'application 173766400
Statut Enregistrée
Date de dépôt 2015-07-16
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware (1) Entertainment services, namely, providing a website featuring electronic publications in the field of entertainment, namely news, movies, television programmes, fashion, beauty, health, sports, music, politics, finance and business news, economy and stock market, computer technology, computers and home entertainment electronics, electrical, computer, and industrial engineering, and general popular culture. (2) Computer services, namely, providing temporary use of non-downloadable computer software for transmitting, receiving, sharing, displaying downloadable audio and video recordings featuring music, podcasts, audiobooks, recorded interviews, radio shows, television shows, movies, news, cultural events, musical and dance performances, live performances, electronic mail, books, electronic publications, catalogues, brochures, booklets, leaflets, newsletters, magazines, photos, images, graphics

41.

MAGIC LEAPERS

      
Numéro d'application 173767300
Statut Enregistrée
Date de dépôt 2015-07-16
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ? 41 - Éducation, divertissements, activités sportives et culturelles

Produits et services

(1) Entertainment services, namely providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games; entertainment services, namely providing a website featuring electronic publications in the field of entertainment, namely in relation to movies, television and radio shows, music, magazines, books, audiobooks, and computer video games.

42.

CINEMATIC REALITY

      
Numéro d'application 173775300
Statut Enregistrée
Date de dépôt 2015-07-16
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Computer software for wearable computer hardware, namely, software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, and music; mixed reality computer software for capturing data and information, namely documents, files, photos, images, graphics, and music from the real world to generate, process, and display virtual reality images, augmented reality images, or combination thereof; software for configuring wearable computer hardware and computer peripherals (1) Entertainment services, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games; entertainment services, namely providing a website featuring electronic publication in the field of entertainment, namely in relation to movies, television and radio shows, music, magazines, books, audiobooks, and computer video games (2) Computer services, namely, design and development of computer software; computer services, namely, hosting, managing, and developing applications for wireless delivery of documents, files, photos, images, graphics, and music to mobile electronic devices in the nature of mobile phones, smart phones, digital audio and video players, personal digital assistants, electronic personal organizers, handheld computers, tablet computers, electronic notepads, ebook readers; computer services, namely, providing temporary use of non-downloadable computer software for transmitting, receiving, sharing, displaying, downloadable audio and video recordings featuring music, podcasts, audio books, recorded interviews, radio shows, television shows, movies, news, cultural events, musical and dance performances, live performances, documents, files, photos, images, graphics

43.

THE MAGIC SHOP

      
Numéro d'application 173756500
Statut Enregistrée
Date de dépôt 2015-07-15
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ? 35 - Publicité; Affaires commerciales

Produits et services

(1) Retail store services in the field of entertainment featuring audio and audiovisual works namely, downloadable audio and video recordings featuring music, podcasts, audio books, recorded interviews, radio shows, television shows, movies, news, cultural events, musical and dance performances, live performances, for use with mixed reality hardware, provided via the Internet and global communication networks

44.

POWERED BY MAGIC LEAP

      
Numéro d'application 173386300
Statut Enregistrée
Date de dépôt 2015-06-19
Date d'enregistrement 2019-06-18
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 16 - Papier, carton et produits en ces matières
  • 35 - Publicité; Affaires commerciales
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware. (2) Comic books enhanced with specialized covers; graphic novels enhanced with specialized covers. (1) Providing an on-line searchable database featuring consumer product information. (2) Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of general interest; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, static images, video and sound through a portable electronic device; streaming of television shows via a global computer network; web media services, namely streaming of audio, video, and audio-visual material featuring music, movies, news, and sports via a global computer network. (3) Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; providing a website featuring blogs and non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogues in the field of entertainment, namely in relation to movies, television and radio shows, music, magazines, books, computer and video games; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; providing entertainment news and information via a website relating to movies, television shows, music, magazines, books, audio books, computer games, games, on the Internet; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels. (4) Computer services, namely, database design and development; providing temporary use on non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring books, movies, music, television shows, musical performances, news, documentaries, radio programs, music videos, text, literary works, documents and electronic publications, namely books, newsletters, magazines, journals; computer services, namely, computer aided graphic design; computer services, namely providing information in the fields of computer technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud computing web hosting services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider services, namely, hosting, managing, developing and maintaining computer software applications, software and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of books, movies, music, television shows, musical performances, news, documentaries, radio programs, music videos to handheld computers, laptops and mobile phones, smart phones, activity trackers, digital audio and video players, personal digital assistants, electronic personal organizers, electronic notepads, e-book readers; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.

45.

MAGIC LEAPER Design

      
Numéro d'application 172859300
Statut Enregistrée
Date de dépôt 2015-05-19
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences. (1) Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students. (2) Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games. (3) Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences.

46.

MAGIC LEAP

      
Numéro d'application 172651700
Statut Enregistrée
Date de dépôt 2015-05-01
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences. (1) Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students. (2) Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games. (3) Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences.

47.

MAGIC LEAP

      
Numéro d'application 172194800
Statut Enregistrée
Date de dépôt 2015-04-01
Date d'enregistrement 2019-06-19
Propriétaire Magic Leap, Inc. (USA)
Classes de Nice  ?
  • 09 - Appareils et instruments scientifiques et électriques
  • 38 - Services de télécommunications
  • 41 - Éducation, divertissements, activités sportives et culturelles
  • 42 - Services scientifiques, technologiques et industriels, recherche et conception

Produits et services

(1) Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital 'assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences. (1) Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students. (2) Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games. (3) Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences.